With unmatched Dexterity and cunning, rogues in Baldur's Gate 3 are incredibly fun to play, with the potential for some fantastic builds. With three subclasses to choose from and Astarion as an Origin character and companion, it’s almost guaranteed each playthrough of BG3 will have a rogue in the party. With sneak attacks and stealth to consider in and out of battle, it's important to know what gear works the best for the craftiest heroes of Faerûn.
Whether planning to play as Astarion, the Dark Urge, or create a custom multiclass rogue build, sneaking through each of BG3’s three acts is fun. However, any party member is only as good as the gear they have, and several pieces are found throughout BG3 that boost a rogue's key skills. From armor and cloaks to jewelry and weapons, these items are definitely worth keeping an eye out for.
Related
10 Best Feats For Rogues In Baldur's Gate 3
Rogues can deal incredible damage in Baldur's Gate 3 making them essential in the party and these feats will help them reach their full potential.
15 Moondrop Pendant - Uncommon Amulet
Found In Act 1 Inside Selûnite Gilded Chest In Owlbear Nest Cave
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Being able to move around the battlefield freely can be crucial for a rogue, and the Moondrop Pendant can help with that. Taking more damage might spell disaster. Found inside the Selûnite gilded chest in the Owlbear cave, the party will have to read the Selûnite prayer to open the chest and gain its loot. The Moondrop Pendant has the feature Writhing Dance, which prevents the wearer from provoking attacks of opportunity when they have 50% or less of their hit points, which is perfect for an injured rogue to reposition themselves in combat.
14 Deathstalker Mantle - Rare Cloak
Given In Act 1 By Sceleritas Fel To The Dark Urge
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While only available for the Dark Urge, the Deathstalker Mantle was made with stealth classes in mind. Gained after an unfortunate incident with Alfira, this cloak features The Shadow Itself, which will turn the wearer invisible for two turns after killing an enemy.
However, it’s important to remember that the Deathstalker Mantle’s effect will only trigger with direct kills, meaning AoE damage or companion kills will not work. Pairing this with sneak attacks allows rogues to do some fantastic damage early in BG3 and avoid taking damage themselves.
Kinder Dark Urges can also save Alfira in BG3 by meta-gaming slightly to gain not only the Deathstalker Mantle but also the Potent Robe , which is the bard's excellent Act 2 quest reward.
13 Drow Studded Leather Armor - Rare Light Armor
Found In Act 1 Inside Heavy Chest In The Underdark
Rogues can, by default, only wear light armor, so they need a little extra assistance staying safe. The Drow Studded Leather Armour is perfect for that, along with an AC of 12 plus the rogue's Dexterity modifier, which gives a plus one to all stealth checks. This is very useful both in and out of combat, for sneak attack damage and pickpocketing. Finding the armor can be tricky, but as Amazonia Amazon shows, once the spectator has been dealt with, the armor is very easy to pick up.
12 Sword Of Life Stealing - Very Rare Shortsword
Sold In Act 2 By Dammon At The Last Light Inn
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One of the main weapons in a rogue's arsenal is a sneak attack, and to gain that extra damage, they need finesse weapons. The Sword of Life Stealing is an excellent weapon for a rogue as not only does it allow for sneak attacks, but it is a light weapon that can be duel-wielded as well. But what makes this shortsword really stand out is its special feature that deals extra necrotic damage on a critical hit and simultaneously gives the rogue the same amount in temporary hit points.
11 Ambusher - Rare Shortsword
Sold In Act 3 By Exxvikyap In Rivington General
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Ambusher is a fantastic shortsword that can be bought early in Act 3 in Rivington. This finesse weapon gives a plus-one bonus to initiative, which is perfect for Assassin rogues, and also offers an advantage on perception checks to the wielder. Ambusher also has a feature called Ambusher's Streak that lets the wielder deal 1d6 extra necrotic damage to enemies who haven't taken their turn yet in combat. Again, this pairs wonderfully with the Assassin's Assassinate: Initiative feature, which gives the rogue advantage on attack rolls against enemies who have yet to take their turn.
10 Risky Ring - Rare Ring
Sold In Act 2 By Araj Oblodra In Moonrise Towers
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Sometimes, one of the hardest aspects of playing a rogue in BG3 is knowing when and how to gain a sneak attack, which can be frustrating considering it is a core aspect of the class. Sneak attack is triggered whenever the rogue has advantage on attack rolls against a target, so the Risky Ring is perfect as it gives advantage while worn. Sold by Araj Oblodra, who can also make potions if given blood, the Risky Ring lives up to its name, as there is also a downside, with the wearer receiving a disadvantage to all saving throws.
9 Disintegrating Night Walkers - Very Rare Boots
Looted In Act 1 From Nere In Grymforge
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The Disintegrating Night Walkers are a brilliant pair of boots that can be picked up towards the end of Act 1 from True Soul Nere, either by pickpocketing him or after his defeat. While wearing them, the rogue is immune to being enwebbed, entangled, or ensnared, which can pose a serious concern for a class where positioning can be vital for a sneak attack. But even better, the Disintegrating Night Walkers stop the wearer from slipping on grease or ice and allow Misty Step to be cast once per short rest for quick repositioning.
8 Sussar Dagger - Rare Dagger
Created In Act 1 By Finish the Masterwork Weapon Quest
When completing the Masterwork Weapon, there are three weapon options for the party, and the Sussar Dagger is by far the best for a rogue. The Sussar Dagger doesn't do much damage but is brilliant as an off-hand weapon, as it casts Silence on any target hit with it. This is a quick and very effective way of limiting the options of enemy spellcasters for two turns, and Gamerpillar has a step-by-step guide on how to complete the quest to get this awesome early-game dagger.
7 Shade-Slayer Cloak - Very Rare Cloak
Sold In Act 3 By Sticky Dondo In The Guildhall
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Rogues are all about damage dealing in combat, so anything that makes combining critical hits and sneak attacks is a good option. The Shade-Slayer Cloak does just that, reducing the number needed for a critical hit by one and stacking with other items or effects that give the same bonus.
The cloaks feature, Stealthy Critical, applies this boost when the wearer is hiding, which is handily something rogues can do as a bonus action. Wherever possible, when playing as a rogue, use their bonus action first to hide to gain advantage and trigger sneak attack damage.
Some other items that give the same effect are Elixir of Viciousness , the
Covert Cowl found in Act 2, and the
The Dead Shot longbow sold in Act 3.
6 Stalker Gloves - Rare Gloves
Sold In Act 3 By Exxvikyap In Rivington General
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The Stalker Gloves are a rogue's dream, as these rare gloves are specifically designed to improve the wearer's sneak attack damage and initiative. While wearing these gloves, any class will gain plus one to their initiative rolls, and just as with Ambusher, this works very well with Assassin Rogues. But the best feature of the Stalker Gloves is that they add an extra 1d4 force damage to sneak attacks, making all those stealthy hits deal that little additional damage.
5 Elegant Studded Leather - Very Rare Light Armor
Looted In Act 3 From Vault Nine
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Locked away in High Security Vault Nine of the Baldur's Gate Counting House is the Elegant Studded Leather, a fantastic piece of light armor for any rogue. In addition to having an AC of 14 plus Dexterity modifier, this very rare armor also gives a plus two bonus to initiative rolls. Aiding rogues even further is an advantage on stealth checks for the wearer to help get that much-needed sneak attack damage, and if all else fails, the ability to cast shield once per short rest to stave off any heavy-hitting attacks.
4 Bloodthirst - Legendary Dagger
Looted In Act 3 From Orin
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Orin drops two excellent weapons when she is defeated in Act 3, one of which is the legendary dagger Bloodthirst . This dagger reduces the number needed for a critical hit by one and counts as a bound weapon. When used in the rogue's main hand, Bloodthirst causes enemies to be hit with it and become vulnerable to piercing damage. But Bloodthirst is best used as an off-hand weapon as it increases the wielder's AC by one, and when an enemy misses the rogue with an attack the wielder gains the benefits of the
True Strike cantrip.
True strike gives the caster an advantage on their next attack roll and can be worth taking a Magic Initiate feat to gain the cantrip.
3 Crimson Mischief - Legendary Shortsword
Looted In Act 3 From Orin
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The second weapon dropped by Orin is Crimson Mischief , which deals with two forms of extra damage, the first being an additional 1d4 necrotic with each hit and the other 1d4 piercing to targets with 50% or less of their hit points. When used as an off-hand weapon, Crimson Mischief adds the wielder's ability modifier to the damage, which can be Strength or Dexterity. However, when Crimson Mischief is used in a rogue's main hand, any attack made with advantage will incur an extra seven piercing damage. This stacks wonderfully with sneak attack for some truly devastating damage.
Related
How To Beat Orin The Red In Baldur's Gate 3 (Boss Guide)
Whether playing Baldur's Gate 3 as a traditional adventurer or Dark Urge, find Orin The Red at Bhaal's temple to beat her and her cultists in battle.
2 Knife Of The Undermountain King - Very Rare Shortsword
Sold In Act 1 By A'jak'nir Jeera in Crèche Y'llek
Sold in A'jak'nir Jeera in the githyanki crèche, the Knife of the Undermountain King is an amazing weapon. It reduces the number needed for a crit by one and rerolls the damage dice if the original roll was two or less. This shortsword works well with rogues as it gives advantage to attack rolls against lightly or heavily obscured enemies. A'jak'nir Jeera is easy to overlook when first visiting the crèche, but rAAZ shows how to find this excellent BG3 merchant, so this brilliant weapon isn’t missed.
1 Bhaalist Armour - Very Rare Light Armor
Sold In Act 3 By Echo Of Abazigal In The Murder Tribunal
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Finally, the best item for rogues to collect in Baldur’s Gate 3 requires leaning into their darker urges. The Bhaalist Armour can only be gained from a secret Murder Tribunal merchant who will only appear if a character becomes an Unholy Assassin. However, those willing to take the plunge are rewarded with some awesome armor that gives a +2 boost to initiative rolls. But even better is the Aura of Murder, which makes all enemies within two meters/seven feet of the wearer vulnerable to piercing damage.
Sources: Amazonia Amazon/YouTube, Gamerpillar/YouTube, rAAZ/YouTube
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Baldur's Gate 3
- Franchise
- Baldur's Gate
- Released
- August 3, 2023
- Publisher(s)
- Larian Studios
- ESRB
- M for Mature: Blood and Gore, Partial Nudity, Sexual Content, Strong Language, Violence
- Platform(s)
- PC , macOS , PS5 , Xbox Series X